F.Y.I.: Goals and requirements of the seminar

Goals

This seminar is follwing a project-based approach.
Goals are a theoretical approach to learning/playing, an analysis of game examples and their mechanics, a connection of own interests and topics with a game based approach, and a reflected draft of a game concept or a prototype.

With other words, this means translating an abstract topic into a medium of interactivity, challenge and fun. If the topic would be “learning how to collaboratively work on a challenge” or “learning how to get around in Germany (for a Fin)”, you could ‘translate’ this into a radio drama, a TV show, a novel – or a game.
A game is a medium with its own restrictions and liberties, its own strengths and weaknesses. By trying to ‘fit’ a topic into a new medium, one learns as well about medial possibilities as about the restraints of the topic itself: It is Marshall McLuhan’s assumption “The medium is the message” put in practice.

Requirements

  • participation on chat sessions
  • reading texts relevant for one’s project approach
  • posting and commenting in the blog
  • working on a draft and/or playable prototype, including a set of rules to play
  • writing a documentation and reflection on design decisions
  • presenting the game concept (Jan 24th/25th 2013)

 

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About Wey

My name's Wey-Han Tan, I graduated 2007 as Diplompädagoge (educational scientist) in Hamburg, and 2009 as M.A. in ePedagogy Design. Currently I work at the project "Universitätskolleg" as scientific assistant at the Faculty for Educational Sciences, Psychology and Human Movement at the University of Hamburg. My research interests are game based learning, second order gaming, media theory and (radical) constructivist approaches. I like pen-and-paper-roleplaying, especially in contemporary horror settings like "KULT" or "Call of Cthulhu".
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